Hello! I'm Oscar, a student and front-end web developer. This is my tumblelog. More?
Yay! The Incident is finally out. 50,000 meters, 500 coins, 26 million pixels, and a bitchin’ soundtrack - all for two bucks. Click the thing with the thing!
Another thing I’m ordering you to buy today. Do it now!
One of my “heroes”, Shaun Inman, just updated his site. Well, he added a new subdirectory which functions as a welcoming message and a job description; Mint, Fever, Shortwave, Horror Vacui & Mimeo* can be seen above. Also, nice acoustic music over at Youtube; Awesome pixel creations at Dribble.
* Mimeoverse: Mimeo and the Kleptopus King
The image says it all: My font doesn’t have a nice name or a reasonable price-tag. It can’t be free, sorry, but it can’t cost $99 either. It has 654 characters, all Latin and 80% Cyrillic, as of now and it took a while to get there.
Added 5 minutes after posting: The person who comes up with the name will get the font for free.
Got suggestions? Great! Send an email to oscar + @ + oscarismy.name or reply with Twitter to @queo.
Here’s the trailer for The Incident, the upcoming iPhone game by Matt Comi and Neven Mrgan. Hit http://theincidentapp.com and sign up to be notified when the game is available in the App Store.
Click to play the trailer!
What’s up with all the awesome pixelated games being developed these days? Not a bad thing though.
This is what I’ve been tinkering with for about a week now. It works well on both print and display from what I’ve seen.
These are just the basic characters, but there are hundreds of these; Latin is pretty much completed and I just started with the Cyrillic ones.
It’s true. Whether it is the isometric art that eBoy creates or the kind of art that was featured in games during the late 80’s and early 90’s.
I am far too young to remember the games that ran on the SCUMM engine but that does not mean that I have played in more recent years. One of my favorite SCUMM games is the first Monkey Island game: The Secret of Monkey Island.
It is about Guybrush Threepwood (and yes, that is one awesome name) and his quest to become a pirate. To do this he must complete three challenges; defeat a swordmaster, steal a statue and find a buried treasure.
This game is better than most of the games that have come out in the last five or ten years and it is a game I would gladly pay for if I found it somewhere. I’m currently keeping my fingers crossed that Good Old Games will get permission by LucasArts to distribute the old SCUMM games.
Those who follow me on Twitter may have also seen my new avatar and another image I posted. I found these icons on an old magazine cover of mine, so I won’t take credit for the design. I did however make these from scratch, pixel by pixel, so I did actually do something.
Oh, and you should follow me on Twitter.
Bye!